We're trying to build free spaces where anyone can exercise their mind with daily challenges, compete, and have a good time.
RANDOM is a creative studio. We build platforms; the platforms host games; the games bring new challenges every day. Some are live, most are still being made. All of it is free.
| No. | Platform | What it is | Language | Status |
|---|---|---|---|---|
| 01 | PizzaWords | One pizza a day. Eight slices, eight categories, one hidden word in each. Three hints per slice. | EN · ES | Soon |
| 02 | MenteCrack | Ten daily games in Spanish. Words, trivia, logic, deduction. One hub, one streak, one number. | ES | Live |
| 03 | Smardle | Ten scrambled words, one letter revealed in each. Solve them to fill the ten slices of the wheel. | EN | Soon |
| 04 | Palabrin | The daily word in Spanish, six tries. Plus challenges created by the players themselves. | ES | Live |
| 05 | Braindle | A daily logic and shapes puzzle. No words, no trivia. Just patterns. | EN | Soon |
| 06 | Wordsh | The daily word in English, six tries. Plus challenges created by the players themselves. | EN | Soon |
| 07 | The Pop Corns | A daily game about movies, music and TV shows. Guess the title from the clues. | EN | Soon |
| … | And more | New platforms are born here. Some will make it, some won't. That is the point of a studio. | — | In the works |
One pizza a day. Eight slices, eight categories, one hidden word in each. Three hints per slice.
Ten daily games in Spanish. Words, trivia, logic, deduction. One hub, one streak, one number.
Ten scrambled words, one letter revealed in each. Solve them to fill the ten slices of the wheel.
The daily word in Spanish, six tries. Plus challenges created by the players themselves.
A daily logic and shapes puzzle. No words, no trivia. Just patterns.
The daily word in English, six tries. Plus challenges created by the players themselves.
A daily game about movies, music and TV shows. Guess the title from the clues.
New platforms are born here. Some will make it, some won't. That is the point of a studio.
We think screen time can be worth it. A few minutes a day, a small puzzle, a result worth sharing with someone.
Games we made, games we retired, and why. Updated when something ships or dies.
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